How Is Prot Worriors Dmg Legion

  1. Prot Warrior Stat
  2. How Is Prot Warriors Dmg Legion 2
  3. 8.3 Prot Warrior
Protection Warrior is one of the most popular tanking spec in World of Warcraft making it a very solid pick for Raids

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Spec Overview

Legion Prot Warrior the king of Mythic+? Since we will always undergear mythic+, we should be very strong in them. We will be scaling poorly in almost all other content in the game except mythic+, or am I missing something? From a purely 'fun' perspective the Veng DH is tops. The start of the xpac will be full of Veng DH's wanting to be great only to get crushed not playing the class properly blaming heals lol. +'s to this class are its fun to play, Double jump/glide.'s at higher lvl Mythics they get take serious dmg compared to Prot pally/Prot Warrior/Guardian Druid.

Protection Warrior is one of the most popular tanking specializations in World of Warcraft. It is a solid all-around class based on high physical damage mitigation, good mobility, and high Raid utility. Warriors are typical sword & board type of characters, and blocking is one of their core defensive mechanics. Warriors generate Rage during combat, which is used to fuel your abilities, and using it effectively is one of the primary aspects of this guide.

Pros Cons
Very high physical damage mitigation and high block chance Requires learning how to manage your Rage
Good mobility thanks to Intercept and Heroic Leap Mediocre self-sustain
Stable and predictive damage intake Mediocre defenses against magic damage
High team utility in Raids and Mythic+ Dungeons Weak crowd-control
The most tank-themed specialization in the game, making it a perfect choice for role players :) Weaker, in general, than other tanking specializations
  • For protection warriors with devastate, Any instances of sunder can be replaced with this macro (except where sunder is used to generate aggro Without doing dmg) /cast equipped:One-Hand Devastate; Sunder Armor First Aid for Dummies Edit. A well-timed bandage can mean the difference between looting a corpse and being a corpse.
  • Prot warrior is my favourite spec in Legion, and although it's slower in BfA, I still really like the many cooldowns. Baseline Shockwave is sweet too. The entire Block mechanic was changed too, making block better depending on your shield's Ilvl, which sounds awesome. Prot paladin is very strong. Not much changed from Legion though.
  • For Prot warriors in legion we appear to have 3 rage spenders. Shield Block, Ignore Pain, Enrage Regeneration, and Heroic Strike. This talent would take Shield block from 10 rage to 8, Ignore pain from 40 rage to 32, Enraged Regen from 50 to 40, and Heroic strike from 30 rage down to 24. Imposing Roar: Commanding Shout also increases Leech by 20%.
  • ALL HAIL SPELLWARD Prot paly is not my main. But it's clearly my most liked alt currently. So much fun with its stupidly high dps. And while it's clealry not the best tank in term of survivability (I also have a BrM alt which is night and day compared to all my others tanks including my VDH main which has 15 ilvl more) it has a nice toolkit capable of answering any threat.
  • Best Fury Warrior talent builds for every situation (single target, AoE, raids, dungeons), and detailed information about each talent and when to use them. Updated for Battle for Azeroth.


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Statistics Priority

Prot Warrior Stat

  1. Haste - the most important attribute for Protection Warriors. It increases your attack speed and reduces global cooldowns on your primary abilities, which increase your DPS and Rage generation. The extra Rage also contributes to how much damage is prevented with Ignore Pain and to even more Rage generated by Anger Management.
  1. Versatility - reduces all your damage taken, as well as, increases your damage and healing. It is a solid stat that grants passive bonuses regardless of the situation. It is extremely useful in magic-packed fights when playing as a Prot. Warrior
  1. Mastery - Mastery: Critical Block passively increases your chance to block, the chance to critically block, and Attack Power. A great overall stat which synergizes well with Ignore Pain
  1. Critical Strike - increases your chance to parry attacks thanks to Riposte. Parrying an attack makes your next Revenge cost no Rage which is also very useful
  1. Strength - Provides you with Attack Power that increases the damage of your auto attacks and abilities. It also increases your Armor thanks to Vanguard which passively reduces all your physical damage taken

The Best Talent Choices


Level 15:
Recommended choice - Into the Fray
Into the Fray gives you up to 15% increased Haste; 3% for each nearby enemy or ally. This is the best choice for Raids and also one of the best choices overall
Punish is a decent pick as well, however much more suited for Mythic+ progression, when you don't fully benefit from Into the Fray. On the other hand, Impending Victory is a decent pick for leveling. It is a good finisher skill which will heal you for 20% of your maximum Life if you kill an enemy that yields experience. Otherwise, it has no uses in end-game PvE.

Level 30:
Recommended choice - Bounding Stride
Bounding Stride is, in general, the most useful talent on this Tier. It reduces the cooldown of Heroic Leap and grants you increased mobility after using it, making it a great mobility skill.
Crackling Thunder increases the radius of Thunder Clap, and while being useful, it merely makes the skill more convenient to use but has no meaningful impact on actual encounters. Safeguard, the last of the choices you get on level 30 is very situational. It causes Intercept to transfer 30% of the damage dealt to your target to you if used on an ally.

Level 45:
Recommended choice - Unstoppable Force
Unstoppable Force increases the damage of Thunder Clap by 100% and reduces its cooldown by 50%. It grants unparalleled damage increase on this tier and helps you generate Rage
Dragon Roar is also a decent Rage generating skill and a potent AoE slow but the gap between the Unstoppable Force's damage is too high to consider it. Best Served Cold increases the damage of Revenge skill, but this could be only rendered useful in fights that have your Revenge's Rage constantly removed by blocking and parrying

Level 60:
Recommended choice - Bolster
Bolster reduces the cooldown of Last Stand by 60 seconds and, on top of that, it makes you block all incoming melee attacks for the duration. It's the best pick for this tier, which greatly enhances an already potent defensive cooldown
Indomitable isn't a bad pick either, but it just slightly increases your effective Health pool, making it a very mediocre pick against Raid Bosses. Never Surrender is the worst talent on this tier, which is very situational, and requires you to be near to 0 Health to grant any significant effect.

Level 75:
Recommended choice - Storm Bolt
Storm Bolt is a very potent single-target stun. It does not enhance or replace any existing ability, so basically it adds a second stun to your arsenal, and will be our recommendation in most of the cases.
Menace can be also extremely useful, but it's a very situational skill. Requires you to understand. If played correctly, it allows you to crowd-control up to six enemies simultaneously for up to 12 seconds. Rumbling Earth is a good pick for dungeons. It reduces the cooldown of Shockwave if it hits three or more enemies, making it a much more convenient stun on lower tier content.

Level 90:
Recommended choice - Booming Voice
Booming Voice - is an extremely useful Rage generating skill. It causes your Demoralizing Shot to generate 40 Rage and increases your damage to affected enemies by 15%. It should be your primary pick on this tier as it grants a stable flow of Rage and the highest damage bonus

Vengeance causes your Ignore Pain to reduce the Rage cost of your next Revenge by 33% and causes Revenge to reduce the Rage cost of your next Ignore Pain by 33%. Majority of this talent's benefits is wasted as you 1)You should use Revenge only when it's Rage cost is removed; 2)You will usually use Revenge beforeIgnore Pain, increasing the total cost to cast Ignore Pain by 7 Rage when you have the pay the full Rage cost. Devastator is a replacement skill for Devastate, which increases its damage, and has a 20% chance to reset Shield Slam's cooldown. Compared to the other two talents it generates the least Rage and shouldn't be considered


Level 100:
Recommended choice - Anger Management
Anger Management - is the best, and most well-rounded talent pick for this tier. It reduces the cooldown of all your major defensive cooldowns by 1 second for each 10 Rage spent. This synergizes extremely well with high Haste gear and previously chosen talents. It also offers great flexibility because of the number of skills it affects
Heavy Repercussions while also a very solid talent, does not provide enough benefit to be picked up over Anger Management. It makes Shield Slam increase the duration of Shield Block, and makes Shield Block increase the duration of Shield Slam by 30%. Ravager is overall weaker and is heavily reliant on parry rolls which are not the most reliable defensive mechanic for Warriors.

The Basic Rotation

Below you will find the basic rotations for Protection Warrior as well as utility skills breakdown including defensive cooldowns, crowd-control, and taunts.

Single-target DPS rotation:
  1. Intercept nearly always is going to be your first initiating skill. Whether you are going to use Taunt afterward depends on your personal confidence on how well you can keep your aggro on the target for the initial few seconds
  1. Avatar is an offensive cooldown which increases all your damage by 20%. It also removes all roots and snares, which you may want in certain encounters, so Avatar is not always going to be your opening skill
  1. Demoralizing Shout should be always used early in the fight to generate extra Rage and increase your damage
  1. Shield Block is a powerful defensive cooldown
  1. Shield Slam whenever on cooldown. Keep in mind that its cooldown can be reset by Devastate, Thunder Clap, and Revenge. Keep an eye out on those procs
  1. Use Thunder Clap when on cooldown
  1. Revenge which should be cast only if the Rage cost is removed by parrying or dodging an attack. During encounters when you are not expecting to be in a dire need of Ignore Pain you spend excess Rage on Revenge
  1. Devastate used on cooldown
Multi-target DPS rotation:
  1. Exact same opener as in Single-target rotation
    Intercept/Taunt AvatarDemoralizing Shout Shield Block ⇒ 2.
  1. Thunder Clap which should be used whenever off-cooldown. It's the primary skill for AoE DPS
  1. Revenge on cooldown
  1. Shield Slam on cooldown
  1. Devastate on cooldown
Taunting with Protection Warrior:
  1. Taunt is your primary single-target taunt. Warriors don't have an AoE taunt, so it's much more important to generate threat via Thunder Clap and Revenge abilities. Also, you can reset your Taunt's cooldown by using Heroic Leap
  1. Heroic Throw is the second skill that can be used as a single-target taunt. You throw your weapon at your target, dealing damage and generating high threat. Be wary that it does not guarantee you getting targeted by the enemy
Warrior's cooldowns:
  1. Shield Block is Protection Warrior's main damage mitigation mechanism. It is essential to have Shield Block active while you are expecting a lot of incoming blockable damage (mainly melee attacks and a lot of Bosses' abilities). Outside of big fights, when you aren't expecting a lot of incoming damage, you can use Shield Block to increase your Shield Slam's damage
  1. Last Stand has similar usage to Shield Block. With Bolster talent picked up, it makes you block all incoming melee attacks. Last Stand and Shield Block shouldn't overlap each other
  1. Ignore Pain is another important damage mitigation cooldown for Protection Warriors. However, its damage reduction is limited by a flat amount, making it an addition to Shield Block rather than a viable substitute. When using Ignore Pain, you should always make sure you will have enough Rage to use your next Shield Block when it comes off cooldown
  1. Avatar is an offensive cooldown, which increases your damage and helps you generate Rage. Make sure you always dump excess Rage onIgnore Pain or Revenge
  1. Shield Wall is a very powerful cooldown which should be used when you are expecting high burst damage coming your way
  1. Demoralizing Shout with Booming Voice talent is a very powerful and low-cooldown skill. It reduces monsters' damage, increases your damage against affected enemies, and generates a substantial amount of Rage. It is easy to keep near 100% uptime on the buff with Anger Management
  1. Spell Reflection is Warrior's primary magic damage mitigation skill. It can be used to either block a specific incoming spell, or to generally reduce magic damage taken. Keep in mind that reflecting a spell will cause the buff to end

Tips and Tricks for Improving your Gameplay

  1. Never exceed your maximum Rage! You should always make sure to dump it on useful skills when you are close to reaching your cap
  1. Make sure you use your active abilities on cooldown, and Revenge whenever it becomes a free cast
  1. Make sure you always have enough Rage for your next Shield Block cast which is your primary tanking cooldown
  1. Analyze your threat generation - save your Taunt and Heroic Throw for targets that you are not confident with keeping on your
  1. Learn fights prematurely, and make sure you know when to use your defensive cooldowns

How Is Prot Warriors Dmg Legion 2

Warriors

8.3 Prot Warrior


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END NOTE

This is the premiere version of our Protection Warrior guide to Raid and Mythic+ Dungeons tanking. Please let us know in the comments below, which aspects of the class we should include in future, upcoming updates.

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