Eso Spell Dmg Vs Max Magica

  1. Eso Spell Dmg Vs Max Magica 2
  2. Eso Spell Damage Vs Max Magicka
  3. Eso Spell Dmg Vs Max Magica Full

ESO FAQ >> What Are Types Of Damage

  • Flame, Frost, Shock Damage
  • Bleed, Poison, Disease Damage

Solo Magicka Dragonknight Build for ESO - Advanced & Beginner Setups for Gear and Champion Points. I choose Breton because you get a huge sustain boost and higher resistances in combination with extra max magicka. All magicka based classes work but you might want to make some small adjustments. (Spell-crit, Spell Damage, Magicka. Feb 11, 2017  Just remember to keep in mind that the most spell damage in the game is 8267 spell damage. Magicka and Spell Damage work together to increase your overall damage per attack, and likewise Stamina and Weapons Damage do the same. These stats are roughly equal in terms of what they provide from a damage stand point, however Max Magicka and Max Stamina both allow you to use more Skills before running out of resources. Learn here the basics of being a great Magicka Templar Damage Dealer! Deal a total of 1230 Magic Damage in that time. What we want from this though is Major Sorcery, which increases your Spell Damage by 20% for 20 seconds. Puncturing Sweep. Increases your Max Magicka by 2% due to the Magicka Controller passive and is an extremely strong.

In ESO there are a number of different damage types with associated effects, strengths and weaknesses. You will often see these referenced in the tooltips of abilities. You will see references to Magic Damage, Physical Damage and more. This tells you which type of damage is being applied to the target. The type of damage is important to note, because it determines what stats mitigate its damage and which buffs will increase its damage.

All types of damage are mitigated by either Spell Resistance OR Armor (Physical Resistance).

The different damage types are also effected by various buffs and passives, not to mention Champion Points.

Quick Reference

TypeEffects DamageMitigated By
Magic DamageSpell Damage
Max Magicka
Spell Crit
Spell Resistance
Flame DamageSpell Damage
Max Magicka
Spell Crit
Spell Resistance
Frost DamageSpell Damage
Max Magicka
Spell Crit
Spell Resistance
Shock DamageSpell Damage
Max Magicka
Spell Crit
Spell Resistance
Physical DamageWeapon Damage
Max Stamina
Weapon Crit
Armor
(Physical Resistance)
Bleed DamageWeapon Damage
Max Stamina
Weapon Crit
Armor
(Physical Resistance)
Poison DamageWeapon Damage
Max Stamina
Weapon Crit
Armor
(Physical Resistance)
Disease DamageWeapon Damage
Max Stamina
Weapon Crit
Armor
(Physical Resistance)

Magic Damage

Spell

Magic Damage comes from spells, most commonly Class Skills and Staff Skills. Magic Damage is mitigated with Spell Resistance.

If a Skill uses Magicka it will deal Magic Damage unless the tooltip specifically states otherwise.

Physical Damage

Physical Damage is mostly from Weapon Skills (except Staffs) and Stamina morphs of Class Skills. Physical Damage is mitigated by Armor (also called Physical Resistance).

If a Skill uses Stamina it will deal Physical Damage unless the tooltip specifically states otherwise.

The damage received from falling is also classified as Physical Damage.

Flame, Frost, Shock Damage

These damage effects are like Magic Damage but they also have slightly different additional effects. Flame, Frost and Shock Damage are still mitigated with Spell Resistance but they also have their own additional mitigation – Flame Resistance, Frost Resistance and Shock Resistance. These secondary mitigation apply on top of Spell Resistance. So for example Flame Damage will first be mitigated with Spell Resistance and then Flame Resistance before applying damage.

Flame Damage

Flame Damage has the chance to apply the Burning Status Effect which applies Flame Damage over time to the target. This effect deals moderate damage over 3 seconds.

Flame Damage will also have the chance to cause the Explosion Effect on NPC targets which are particularly susceptible to fire – such as zombies, troll and stranglers. The Explosion Effect deals a burst of Flame Damage but can only effect NPCs and not enemy players.

Vampires take 25% increased Flame Damage.

Spell

Frost Damage

Frost Damage has the chance to apply the Chilled Status Effect which reduces the target movement speed by 40% for 4 seconds.

Shock Damage

Shock Damage has the chance to apply the Concussion Status Effect which reduces the damage of the target by 15% for 4 seconds.

Bleed, Poison, Disease Damage

Eso Spell Dmg Vs Max Magica 2

There is also Bleed Effects, Poison Effects and Disease Damage in ESO which can come from various Skills like Poison Arrow and also Weapon Enchants.

Bleed Damage

The Bleed Effect can be triggered from a number of Weapon Skills like Blood Craze (Dual Wield) and Cleave (2H) and applies a damage over time to the target. Bleed Damage is mitigated with Armor (Physical Resistance).

Poison Damage

Eso spell dmg vs max magical

Eso Spell Damage Vs Max Magicka

Poison Damage can come from a variety of sources but most commonly from Poison Arrow (Bow) and Lethal Arrow (Bow). A number of Dragonknight ability morphs deal Poison Damage. Poison Damage has the chance to proc the Poison Status Effect which deals Poison Damage over 12 seconds. Poison Damage is mitigated by Armor (Physical Resistance).

Werewolves take 25% increased Poison Damage while in Werewolf form.

Eso Spell Dmg Vs Max Magica Full

Disease Damage

Disease Damage comes from Weapon Enchants and and also from a number of Nightblade ability morphs. Disease Damage has the chance to proc the Diseased Status Effect which reduces the healing received by the target by 15% for 10 seconds. Disease Damage is mitigated with Armor (Physical Resistance).

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