Epic 7 Crit Hit Dmg Or Attack

  1. Epic 7 Crit Hit Dmg Or Attack 2
  2. Epic 7 Crit Damage Or Attack
  • Nov 06, 2017  I’d recommend attack speed. Try starting out with Scarlet Phantom, then of course, second item, go get some boots, after that you can mix and match different damage-increasing items and see what suits you. My personal suggestion would be Blade of.
  • Dec 18, 2018  Here are some units that can be built to do some Insane amounts of DMG! NOTE: These units are in most cases optimally build for end game, which means they have +15 ilvl85 gear.
  • Enemy monsters do not necessarily have the same stats as player obtainable monsters of the same level. A player's level 6 Mud Flux does more damage and takes less damage than the enemy level 6 Mud Fluxes in 1-7, despite the enemies having higher CP. Having a higher Level does not affect damage beyond raising Attack and Defense. Ceci is a good girl.
  • Damage Calculator for Epic Seven for every hero in the game. Enter your hero stats to get their damage potential.
  • Jan 05, 2020 Introduction. Hey everyone, we’re back at it again for another epic seven build guide. This time, we will be looking at covering how to build Karin, the uptight prosecutor of the public security club. She’s someone that would put you straight in j.

Epic 7 Crit Hit Dmg Or Attack 2

In this thread I will compare the value of a full page of attack damage versus a full page of crit damage, in order to evaluate the significance of critical strike damage runes. I will account for the influence of the (10%) critical strike damage mastery by using shaded regions between curves. I assume that anyone who would be interested in maximizing critical strike damage would also build an Inifinty Edge, so the increased damage multiplier from infinity edge has already been factored in.
A full page of crit damage grants 46% crit damage. A full page of attack damage grants 22 ad. In the graphs below, the AD axis is the attack damage excluding the 22 bonus attack damage from the ad rune page; besides the increased crit multiplier, the influence of the 22 bonus attack damage is what differentiates one curve from the other.
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The yellow region represents the full page of critical strike damage.
2.96x < y < 3.06x
The red region represents the full page of attack damage.
2.5(x+22) < r < 2.6(x+22)
One question is immediate, what is the percentage increase in damage of a full crit page over a full attack damage page, for a given value of AD.
In the following graph, the range from 1.00 to 1.14 denotes a percentage increase in damage ranging from 0% to 14%.
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The upper bound of the orange shaded region is the percentage damage increase of a full crit page over a full flat attack damage page, without the crit damage mastery.
The lower bound is with the crit damage mastery.
(3.06 *x )/( 2.6 (x + 22)) < o < (2.96 *x )/( 2.5 (x + 22))
CONCLUSION:
A full crit damage page provides approximately a 10% increase in damage over a full flat attack damage page for critical strikes, after accumulating 300 AD (excluding any runes) in either case.
Given that the effectiveness of critical strike damage diminishes with critical strike chance that is less than 100%, this 10% increase will translate to a much lower average damage increase, possibly as low as 2.5% (25% crit chance from infinity edge, which was assumed built and was factored into this analysis), but again that will further be reduced because a flat attack damage page provides increased damage on normal hits, whereas a crit damage page does not. You could even see a damage loss before accumulating a lot of crit chance and attack damage (a lot more than what the infinity edge provides).
The total value of a full critical strike damage rune page should not be buffed because of certain outlying cases that I have excluded from this analysis for brevity (Tryndamere).
The value of a full critical strike damage rune page should stay the same, but the number of runes required to access all of that critical strike damage should be reduced. Glyphs and Seals should be consolidated into Marks and Quints in order for the Critical strike damage runes to be a competitive, strategic, niche option. To reiterate, there should be no crit damage seals or glyphs, and a page of full crit damage reds and quints should grant 46% crit damage.
Currently critical strike damage runes are underpowered. Even in the extreme outlying cases for AD exceeding 500, the critical strike damage runes provide a paltry 12-13% damage increase over a full flat attack damage rune page, and significantly less of an increase over a full scaling attack damage rune page.

Epic 7 Crit Hit Dmg Or Attack

Epic 7 Crit Damage Or Attack

She is a great PvE unit. Most mages are offensive oriented but Luluca can play both offense and defense with defense break and defense buff. Add to her high base attack, she can do really well on offense if you built her with mostly attack and critical rate/damage. She also have high base defense.