- 2Skills
Overview[edit | edit source]
Sep 27, 2014 If you're a lowbie in the area of Tigerspine, be sure to gather the following parts from each mob: 1. Spikes Energy - Spike The Impaler (In Arach Hollow) 2. Wally's Energy - Machine Wally (In the.
Heroes who choose this path move instantly on the battlefield using Teleportation, while remaining virtually invulnerable to magic attacks.
Hase, God of Gates and Seals, is considered the Patron of Auramancy.
Auramancy is a defensive tree that favors mobility over endurance. It uses magical shields, teleportation, and brief periods of invincibility to avoid damage.
Skills[edit | edit source]
Active[edit | edit source]
Attributes and Stats in ArcheAge are responsible for your character’s strength. This guide will tell you meaning of each stat and cap values. M alediction is the most recent skillset to come out in Archeage, making it the hardest one to find information and builds about as well. Another heavy magic damage DPS user, that focuses on curses, debuffs and cunning gameplay, as opposed to the Sorcerer (which they can make a great combo together obviously, for ultra-shattering magic damage!). Jul 26, 2019 Damage = 1484x1.04 = 1543(0.04 comes from the x2 2% Lunafrost, we need to include them since the 2H Bonus give 5% Skill Damage) Non Crit Damage = 1543. Crit Damage vs 10k Resilience = 1543x2.53 = 3904 Crit Damage vs 11k Resilience = 1543x2.39 = 3688 Crit Damage vs 12k Resilience = 1542x2.25 = 3472 Crit Damage vs 13k Resilience = 1542x2.11.
Name | Auramancy Reqs | Description* | Cost* | Cast Time* | Cooldown* | Range* | Effects | Combos |
---|---|---|---|---|---|---|---|---|
Thwart | Lv1 | Decreases Move Speed -30%, skill damage and attack speed -10%, and healing effectiveness -35%. Also inflicts Shaken on enemies within 6m for 3sec. Grants the caster 1 stack of Inspired, which can stack up to 3 times. | 17 Mana | Instant | 15 Seconds | PBAoE 6m | ||
Comet's Boon | Lv5 | Fires a flash of light that deals (72 + 100% Magic Attack) Physical Damage to all enemies hit. Increase the Move Speed of all allies it passes. | 30 Mana | Instant | 12 Seconds | Line-AoE 31m | ||
Conversion Shield | Lv10 | Creates an energy shield for 8sec. Converts 26% of Magic Damage to health. Does not trigger a global cooldown. | 25 Mana | Instant | 30 Seconds | Self | ||
Vicious Implosion | Lv15 | Triggers a sudden, powerful implosion, pulling enemies within 10 meters towards you and dealing (172 + 100% Magic Attack) Magic Damage. | 112 Mana | Instant | 15 Seconds | PBAoE 10m | ||
Teleportation | Lv20 | Teleports caster 15 meters ahead. Can't teleport through walls or other solid objects. Can't be used while Snared. | 47 Mana | Instant | 30 Seconds | Self | ||
Health Lift | Lv25 | Increases health +396 for 30m. Works on caster or an ally. Does not stack with Refreshment. | 61 Mana | 1.5 Seconds | none | Single 25m | ||
Meditate | Lv30 | Restores +4% of max mana per second for 9sec through meditation. Prevents movement or other actions. | none | Channeled | 120 Seconds | Self | ||
Shrug It Off | Lv35 | Cancels all Stun and Impale effects. Grants immunity to Stun and Impale for 4sec. Decrease incoming Magic Damage by 50%. | 43 Mana | Instant | 24 Seconds | Self | ||
Liberation | Lv40 | Grants immunity to Shackle and Silence for 20sec. | 58 Mana | Instant | 60 Seconds | Self | ||
Leech | Lv45 | Interrupts an enemy's spell and inflicts Sleep for 14sec. Has a high chance to steal a buff from the target. Enemies will wake upon taking damage. Sleep duration reduced -50% in PvP. | 149 Mana | Instant | 45 Seconds | Single 4m | ||
Protective Wings | Lv50 | Grants immunity from all magic damage to allies within 5 meters of the caster. | 316 Mana | Channeled | 120 Seconds | Self |
*Base values of Rank 1 skills. Values scale off ability rank, equipped items, and character level.
Passive[edit | edit source]
Name | Auramancy Reqs | Description | |
---|---|---|---|
Absorb Damage | Skill Points 2+ | Converts 7% of received damage to health. | |
Hearten | Skill Points 4+ | Doubles the duration of Inspire. | |
File:Inspiration Cloak.png | Inspiration Cloak | Skill Points 6+ | When you receive a critical damage, decreases the enemy's attack by 100 for 3 seconds. Cooldown 30s. |
Unassailable | Skill Points 7+ | Grants a 1% chance to become invincible for 3 seconds. Cooldown 30s. | |
Improved Targeting | Skill Points 8+ | Increase Melee Accuracy +3% and Melee Critical Rate +2%. | |
File:Magic Condenser.png | Magic Condenser | Skill Points 9+ | Increase Magic Accuracy +3% and Magic Critical Rate +2%. |
Teleportation Discipline | Skill Points 10+ | Has a 50% chance to eliminate Recall cooldown and allow consecutive Recalls. |
Combos[edit | edit source]
Auramancy self-combos:
Class | Auramancy combos with class | Class combos with Auramancy | Both classes have |
---|---|---|---|
Archery | none | none | |
Battlerage | |||
Defense | |||
Occultism | none | none | |
Shadowplay | none | none | |
Songcraft | none | if charmed | none |
Sorcery | none | ||
Vitalism | |||
Witchcraft | none | none |
References[edit | edit source]
There are 120 classes in ArcheAge and choosing the best build is really difficult. I recommend you to choose class according to your playing style and this guide will tell you general information about most popular classes and builds in ArcheAge.
It’s really difficult to choose a class in the beginning, especially if you have never played MMO games before. 120 classes are of course great but not all of them are really amazing. Some builds look really strange and you should use these builds if you understand what you will get.
Players have already formed most popular class builds. We don’t mean that these builds are better than others in any situation. These popular builds are just recommended for new players not familiar with the game. Choosing a popular build gives you some sort of guarantee that your character will most likely meet your expectations.
NOTE: This article is for new players. It contains typical builds and juts sets direction for developing your character. For example you may distribute skill points and transform pure tank into tank with more aggressive damage dealing skills. Everything depends on how you choose and use your skills.
Warrior Builds
Several builds for traditional melee warriors. All these builds are based on Battlerage + Shadowplay skill sets.
Popular:
- Blighter: Battlerage + Shadowplay + Defence skill sets. This build is rather good for many situations. If Blighter attacks the target first the target has no chances to survive. This build has very good survivability because of Defence skills. But Blighter is not the only class for melee warrior.
- Shadowblade: Battlerage + Shadowplay + Witchcraft. If you exchange “Defense” skill set of Blighter with “Witchcraft” you will get Shadowblade class – amazing choice for any melee damage dealer. This class has less defense than Blighter and it is difficult to fight after you lose invisibility, but the class deals a lot of damage in melee fight and can control enemy very effective.
Minus of Melee fighters in ArcheAge: they are not very effective in sea battles. When two ships are fighting and there is a distance between them melee fighters can’t deal a lot of damage.
Archer Builds
ArcheAge has great skills for building strong archer. Archers are easy to level up and they are usually difficult to kill in PvP. Archers are very popular in ArcheAge now and I believe it’s the most popular class. All archer builds are based on Archery + Shadowplay skill sets. The third skill set can be any set you prefer.
Popular:
- Trickster: Archery + Shadowplay + Witchcraft.
- Stone Arrow: Archery + Shadowplay + Defense.
- Ranger: Archery + Shadowplay + Vitalism. This build has additional healing spells that may help you or your allies in battle. This build is rather popular among testers.
Minus of Archers in ArcheAge: they have few AoE abilities. This makes them less effective in massive combat. On the other hand this may show that they are great for 1 vs 1 encounter.
Tank Builds
All Tank builds are based on Defense skill set.
Popular:
- Skullknight: Defense + Auramancy + Occultism. Tank with heavy armor will protect group from thread attracting enemies and taking damage.
- Abolisher: Defense + Auramancy + Battlerage. Tank with skills for dealing melee damage.
- Paladin: Battlerage + Defense + Vitalism. Paladins have great survivability and can heal alies in battle. Very valuable persons in a group.
Minus of Tank: deals less damage than melee damage dealer and is slower for leveling.
Combat Mage Builds
ArcheAge allows to create different types of battle mages. Classic mages can be created by combining Sorcery + Shadowplay with other skill set.
Popular:
- Reaper: Sorcery + Shadowplay + Occultism.
- Animist: Sorcery + Shadowplay + Vitalism. Great build for leveling because of healing abilities. But will not probably be great in PvP.
Minus of Mage: most of mages builds have weak defense.
Healer Builds
Archeage Healing Vs Magic Dmg 3
Healers in ArcheAge are not similar to healers in other MMO games. Traditional healers have a lot of restoration and healing abilities and can’t deal sufficient damage, but in ArcheAge a healer can be good fighter.
Popular:
- Templar: Vitalism + Auramancy + Defence. It’s a build of healer with heavy armor. Such healer has good survivability and it will be difficult to kill such player in party.
Bard Builds
Builds, listed above are the most popular for direct actions. For example if you want to be great melee damage dealer you should take Shadowblade class. But there is one more role in the game: supporting. A player who prefers supporting role sacrifices one of his skill lines to benefit from Songcraft skill set.
Popular:
- Blade Dancer: Battlerage + Shadowplay + Songcraft. This is a warrior and a buffer. His responsibility is to support party by casting special short duration buffs.
Archeage Healing Vs Magic Dmg 2017
Minuses of Bards: it’s a build for playing in a team. His buffs give benefits only while casting again and again. It’s difficult to level Bard alone.
Conclusion
Archeage Healing Vs Magic Dmg Free
As you see different builds are good for different roles. You should choose your build according to your playing style. Builds for PvE and PvP are different and if your goal is to level fast and then to rush into PvP you will have to choose one build for leveling and the other for fighting in PvP. Changing a build is not difficult – all you need is to pay a special fee.